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Assassin’s Creed III: You Can Expect Big Secrets
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Assassin’s Creed III: You Can Expect Big Secrets
Ubisoft has announced the Assassin’s Creed III Limited Edition for North America. Available for $119.99, the Limited Edition will hit Xbox 360 and PlayStation 3 and include the following in addition to a copy of the game:
9.44” Connor statue
Embroidered 28” x 48” Assassin’s Creed-inspired Colonial flag
3” x 3.25” metal belt buckle
For PC fans, a Digital Deluxe Edition will be available for $64.99 including the following:
George Washington’s notebook
Three single-player missions “from the high seas to Cozumel Island in search of Captain Kidd’s fabled lost treasure”
Captain of the Aquila’s uniform and Colonial Assassin outfit, boarding axe and Scottish flintlock
Sharpshooter/Redcoat characters for multiplayer
The “best audio tracks” from previous Assassin’s Creed games
While this is the first North American exclusive edition of Assassin’s Creed III, it’s actually the fifth overall, joining the three European editions announced in March and the Ubiworkshop edition shown off in May. There will also be a PlayStation 3 bundle available on day one including exclusive downloadable content.
Alex Hutchinson, the creative director on Assassin’s Creed III, told us recently that players can expect some major gameplay secrets when they get their hands on Assassin’s Creed III later this year.
“We’ve managed to keep some secrets,” he said. “The games industry is terrible for secrets, and I’m kind of bored of working on things where everybody’s seen everything before we launch. So we wanted to keep a bunch of secrets… up to ship. There’s some cool stuff. If you buy the game there’s two or three really big systems that we won’t talk about unless I’m defeated by marketing in a pitched battle.”
The naval battles reveal at E3 was one such secret (and "amazing" that it didn’t leak, “given that was something we’ve been developing for two and a half years already”), so we can’t wait to find out what the rest are. Any guesses? Weigh in below.
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