United Xbox Alliance
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Who is online?
In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests

None

Most users ever online was 61 on Sat Jun 21, 2014 8:15 pm
Top posting users this month
No user

UXA360.com on

Facebook

New Page 3

United Xbox Alliance

Poll

Did you get the Xbox One?

We've seen ACIII in action, and it's looking mighty promising. (IGN) I_vote_lcap0%We've seen ACIII in action, and it's looking mighty promising. (IGN) I_vote_rcap 0% [ 0 ]
We've seen ACIII in action, and it's looking mighty promising. (IGN) I_vote_lcap100%We've seen ACIII in action, and it's looking mighty promising. (IGN) I_vote_rcap 100% [ 1 ]

Total Votes : 1


We've seen ACIII in action, and it's looking mighty promising. (IGN)

Go down

We've seen ACIII in action, and it's looking mighty promising. (IGN) Empty We've seen ACIII in action, and it's looking mighty promising. (IGN)

Post  MrScrewedx Mon Mar 26, 2012 9:48 pm

We've seen ACIII in action, and it's looking mighty promising. (IGN) Assassins-creed-iii-20120326034852161-000
Beware the beavers.
But then you're darting from tree to tree more effortlessly than any building you scaled in a previous Assassin's Creed game. You're watching thousands of soldiers battle each other, as you dart amongst the bloodshed. You realize the combat mechanics now allow for both defensive, countering play styles as well as more fluid, offensive styles that take the fight to the enemy. Or you're fighting a bear in the snowy frontier. That's right - a bear. Seeing all of this take place in an in-game setting is stunning, seemingly pushing this franchise to a new height.

Though Assassin's Creed certainly hit its stride in the past few years, each entry felt similar to the last. Despite seeing the full life of Ezio Auditore da Firenze, the fact that three successive games starred the same character introduced a great sense of predictability to the series. Ubisoft is attempting to break that mold with the half-Native American, half-British man known as Connor. As in the case of Ezio, players will see Connor's youth transformed, as his village in Mohawk Valley is destroyed. Much of the game's story focuses on Connor's indoctrination into the Assassin's order, as he attempts to fight for his own beliefs in the midst of an iconic war.


We've seen ACIII in action, and it's looking mighty promising. (IGN) Assassins-creed-iii-20120326034850652-000
These guys aren't going to be alive much longer.
Assassin's Creed creative director Alex Hutchinson describes Connor as a 'hard reversal' from Ezio, as the character is more quiet, earnest and good versus the more arrogant, showy nature of his predecessor. What's more interesting is that Connor's quest doesn't necessarily align him with American interests. Allies and foes are everywhere, meaning that sometimes he'll be taking on Templar elements rooted in British forces - and sometimes he'll be hunting down villainy hidden in the rebel forces. The differences are even evident in the way Connor moves, which is far more predatory and tense compared to Ezio and Altair. That also plays out through the aggressive, two-handed combat we saw on Bunker Hill.

Nature is not only a major setting of Assassin's Creed III, it also plays a critical role in gameplay. Fog, rain and snow can not only affect mobility but how crowds and enemies react to you. This will particularly play a role out on the frontier, where fierce winters lead to waist-deep snow - which definitely impairs Connor's ability to stalk his prey. Hutchinson stressed that the team wasn't just focusing on making a setting, but an environment that actually changes how players will interact with the game. This frontier, incidentally, will hold a considerable amount of the game's content spread across a region 1.5 times the size of Rome from Assassin's Creed: Brotherhood. That's not to say cities are completely absent - Boston and New York are both present - though their designs are very different from what we're used to in European settings.



Seeing Assassin's Creed III in action reinforces the impression that first reports and the debut trailer gave - this is absolutely the franchise we've come to know over the past several years, yet it's changing itself in a significant way, much like the leap made from ACI to ACII. The Assassin's Creed series has proven it has a lot to offer - but it definitely needed to shake things up, and find new material to explore within its basic framework. So far ACIII seems to be delivering precisely that. It remains to be seen how the game plays, and if all these promises actually make a difference, but watching Connor barrel through British forces like an unstoppable force certainly gives us hope.
MrScrewedx
MrScrewedx
First General
First General

We've seen ACIII in action, and it's looking mighty promising. (IGN) Uxacpr
Honor : 1523

https://www.facebook.com/danielkinleythompson

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum