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The Halo Bulletin: 11.30.11

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Post  MrRaverX Thu Dec 01, 2011 6:33 pm


The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fimage1


It’s not five o’clock in the morning, but the conversation is still boring.

Welcome
to the last Halo Bulletin of November, where, for the first time ever,
I’m going to attempt to be helpful. Don’t get too excited, though,
because I’m still going to tell entirely too many bad jokes, laugh
hysterically at every single one of them, and then snort obliviously
while everybody attempts to avoid eye contact. I’ve learned to just go
with it. You probably should, too.

The bulk of today’s Bulletin
consists of tips and tricks for making the most of your Halo experience
(Open your NAT!) (Turn off motion smoothing!) (Install the game to your
hard drive!). However, before we dive into that rather fascinating
topic, we should first touch on next month’s Halo: Reach Matchmaking
update. If I don’t, the Matchmaking Systems Team gentleman who so kindly
compiled this information for you just may kill me. I know that sounds
good right about now, but I’m begging for your mercy because I actually
have some tasty tidbits to share with you, one of them focusing on those
addictive little things commonly referred to as cR.

I do believe
your ears perked up a bit when you read that. Well, either that, or
you’re just excited to see me. If I was a betting woman, I’d put my
credits on the farmer. I mean, the former. Speaking of which….



The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fimage2


Daily Credit Cap – We’re raisin’ it.

Reach was released on September 14, 2010, and hopefully, over the last
14 months, you’ve experienced your fair share of ranking up. If you
have, you’re probably one of the higher levels at this point in your
Reach career, meaning you earn more credits per game than people of a
lower level. In addition to the number of credits you get for individual
games, you also have the opportunity to earn credits through Daily,
Weekly, and, now, Custom Challenges. While it’s nice to rake in more of
those shiny virtual coins, this also means your chances of hitting the
daily credit cap are greater than when you initially started playing. We
want you to be rewarded for the blood, sweat, and tears you’re pouring
into your online battles, so we’re raising the daily credit cap. Expect
this change to go live with the December matchmaking update.



The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fimage3-2


Playlist Menu – We’re reorderin’ it.

Because
the people in charge of organizing the Halo: Reach online menu like to
confuse you, they decided to reorder both the primary categories and the
playlists within them. That team claims the reordering stems from a
concentrated effort to provide assistance with finding the playlists
users want to play, but, really, who believes that? Anyway, for those of
you who like to be fully prepared, the categories will soon be in the
following order:



Anniversary

Competitive

Cooperative

Beta

Community


Basically, it’s alphabetical order. Except it’s not.

Moving on.



The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fimage4-2


Matchmaking Playlist – We’re updatin’ it.

Since
community-submitted maps are sometimes mixed in with developer-created
maps, occasionally the options on the voting screen are so foreign that
you feel like you’ve taken a wrong turn at Albuquerque. We’ve addressed
that, along with several other things, in December’s matchmaking
playlist update. Read on for the nitty-gritty.

• Team Objective, Squad Slayer and Multi Team updated to TU settings.

TU
game types are our standard Reach Matchmaking settings with the Title
Update changes. Those changes are: damage bleed enabled, modified
reticle bloom, sword block removed, Armor Lock modified, and Active Camo
modified.

• TU Beta updated to be ZB Slayer.

The
Beta category is a place where we can develop and experiment with new
playlists, game types, options, and settings. So you can expect this
category to stick around and be updated regularly with different
experiences.

• Zero Bloom secondary weapon updated to be an Assault Rifle rather than a Pistol.

• Premium Battle removed.

We’ve adjusted the Matchmaking algorithm to match players who have DLC
with other players who have DLC more often than in the past. We’ve also
upped the weighting for DLC in our playlists so that you’ll see the DLC
in your voting options more frequently. Also, remember that all of the
Anniversary maps have been added to the majority of the playlists. The
combination of these things means that you’re going to be able to enjoy
your premium DLC in Matchmaking much more often than ever before.

If
you would like to continue playing the game types and maps featured in
this particular playlist after December’s Matchmaking update goes live,
here’s a handy-dandy cheat sheet to get you started on replicating that
experience.

Slayer – Visit Team Slayer, Squad Slayer, and Big Team Battle, where DLC has been weighted to show up frequently.
Objective – Visit Team Objective and Big Team Battle, where DLC has been weighted to show up frequently.
Invasion – Visit the Invasion playlist, where Invasion Breakpoint has been set to show up frequently in slot one.


• BTB voting options updated so that a developer-created map will
always show up in slot one. We also rearranged and reweighted voting
options (including new DLC).


• Team Slayer
voting options updated so that a developer-created map will always show
up in slot one. We also rearranged and reweighted voting options
(including new DLC).


• Pistol tweaked to return to pre-TU behavior in TU game types.

There was a slight variance between the damage output of the DRM and
the Pistol. To bring them closer, we tweaked the Pistol to do slightly
less damage in the TU game types. Four shots to the body and one to the
head will kill the player now, as will seven to the body. The one small
difference is that where four body shots would pop your shields
previously, it will not now. That’s okay, though, as shield pop means
significantly less in TU game types because damage bleed is active. In
other words, a fifth headshot will still result in a kill.


The
raising of the daily credit cap, the reordering of the categories and
playlists, and the December matchmaking playlist update are all expected
to go live next week.


Now, before I fill your brain with
more words than you can even begin to imagine, I thought I’d first
decorate it with some pictures. Since November is officially coming to a
close, it seems only appropriate that we usher it out with our resident
Movember participants. They’re a rather handsome bunch, but I’m sure
you’ll come to that conclusion yourself after looking at their numerous
hairy shots. I mean, fabulous shots. Yeah, that’s it.



The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fSlide2-2



Team Moustache Chief
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture1-2



Carlos – Most Debonair
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture2-2



Leonard - The Surprise
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Paul – Most Sweet
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture4-2



Dan – The Sneak
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Clive - The Artist
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture6-2



Haluke – The Savant
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture7-2



Kevin – Ummm....
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture8-2



Chris - The French
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And Brad - The Shy One
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture10-2



WWW.MOVEMBER.COM
The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fPicture11-2


Tips and tricks for making the most of your Halo experience

Back
in the day, blowing into the back of your game cartridge made even the
biggest of your video game problems disappear. Now, though, you have to
deal with NAT, ISPs, and bandwidth-sucking buddies. So, because it’s the
one day out of the entire year that I’m actually feeling helpful, here
are some basic tips and tricks for making the most of your Halo
experience.


Q: What sort of connection do I need to play Halo online?

A:
In general – the faster, the better. Video games use both downstream
and upstream bandwidth, so, unlike web browsing, some “fast connections”
are bad for gaming. For the best experience, an Internet service
provider with a high-speed cable or DSL connection is recommended.
Satellite and 3G or 4G mobile connections are not recommended because
you are likely to experience slow performance or lag, which could, in
turn, cause excessive swearing and rage-induced fits of
controller-throwing. In my experience, anyway.


Q: What can I do if I’m experiencing slow performance or lag?

A: There are several different things you can try to improve your connection.

Take a deep breath, and slowly count to ten.

When
you have a spotty connection, sometimes it clears up on its own. Count
to ten, and see if it resolves itself. Think of it this way: pretty much
the worst thing that could happen is you could lose a game or two.
Which would affect your overall win/loss percentage. Which your
significant other would then see. Which would cause that person to break
up with you. Which would make you forever alone.

On second thought, that’s entirely unacceptable. Please move on to the next suggestion.

Restart your network hardware (also known as the classic turn-it-off-and-back-on trick).

1. Turn off your Xbox 360 console and any network hardware (for example, your modem and router).
2. Wait 30 seconds.
3. Turn on your modem, and wait one minute.
4. Turn on the next piece of hardware (for example, your router), and wait another minute.
5. Turn on your Xbox 360 console.
6. Bang head against wall if there is no improvement.

Improve your wireless signal (wireless only).

1. Move your router or gateway off the floor and away from walls and metal objects (such as metal file cabinets).
2. Minimize obstructions along a straight-line path between your
console and your wireless router or gateway. In other words, move that
gigantic Master Chief statue that’s blocking the way.
3. Shorten the
distance between your console and your wireless router or gateway.
Ideally, your network hardware should be near the center of your home.
4. Change the position of the antenna on your Xbox 360 Wireless Networking Adapter (external adapter only).
5. Turn off wireless devices. If your router uses the 2.4 GHz band, try
turning off wireless devices, such as 2.4 GHz cordless telephones,
Bluetooth devices, and baby monitors (not recommended if baby is crying)
(actually, highly recommended if baby is crying). If you are using a
wireless headset with a base station such as the Turtle Beach wireless
headset, try moving the transmitter away from your Xbox 360 console, or
temporarily turn it off to see if your wireless network signal improves.
6. Try changing your wireless channel. Wireless routers and gateways
can broadcast on different channels, and one channel might be clearer
than another. See your hardware documentation for help with changing
wireless channels.
7. Add a wireless repeater (not to be confused
with a Plasma Repeater) to extend your wireless network range. You can
boost your signal strength by placing a wireless repeater halfway
between your router or gateway and your console.
8. Add an Xbox 360
Wireless N Networking Adapter. If your wireless router is not near the
console, an Xbox 360 Wireless N Networking Adapter might improve the
signal strength. When you connect a wireless networking adapter to an
Xbox 360 S console, the console will automatically use the wireless
adapter instead of the internal Wi-Fi.
9. Switch wireless signal
bands. If you have a dual-band router and an external wireless adapter,
try switching the router to a wireless protocol that transmits on the 5
GHz band (wireless protocol A or N). See your hardware documentation for
help with changing the wireless protocol.

Maximize your bandwidth.

When you are playing on Xbox LIVE, make sure that other computers in
your home are not downloading or transferring files. When someone in
your house browses the Internet, they use bandwidth that could be going
to your Xbox 360 console. We’re sure whatever they are doing can wait.
After all, what’s more important than playing Halo?

Reduce the number of players.

Your Internet connection speed might not support a large number of
players. Try reducing the number of players who can join your game. For
example, reduce the number of players who can join your game from 16 to 8
(boot the better players to increase your chances of winning). If you
notice an improvement, contact your Internet service provider to see if
you can upgrade your broadband connection speed.

Play at a different time of day.

Game performance can fluctuate with the speed of your Internet
connection. Residential Internet networks are often busiest in the
evenings when people are at home. You may get the best Internet
connection speed during the day. We’re sure your boss or teacher will
understand.

Try a wired connection.

A wired connection is the fastest and most reliable connection type. If
you're using a wireless connection, try switching to a wired connection
to see if your game performance improves.

Contact your Internet service provider.

Contact your Internet service provider to see if there are performance
problems in your area. If there are performance problems in your area,
activate Plan A: Make Heads Roll. If that doesn’t work, activate Plan B:
Make More Heads Roll.

Have your friend try these solutions.

If you are playing co-op, performance is determined by both your
bandwidth and your friend's bandwidth. Have your battle-bro try the
aforementioned solutions to see if performance improves.


Q: Where should I put my TV for optimal viewing?

A: While there are varying suggestions on proper television placement,
there are a few frequently regurgitated rules of thumb. One is placing
your TV at a distance of three times the height of your screen away from
your seating accommodations. For full HD plasmas, LCDs, or LEDs, you
should look at approximately 2.75 inches for every inch. If math makes
your brain hurt as it does mine, try sitting six feet away from your
screen. That’s about a foot less than Master Chief, for you people who
measure distance using your favorite Spartan super-soldier.


Q: Speaking of TVs, are there any settings I should change before playing Halo?

A: There are a few different settings that will assist in making your Halo experience the best it can possibly be.

Change the screen resolution on your Xbox 360 console.

1. On your console, go to My Xbox, and then select System Settings.
2. Select Console Settings.
3. Select Display.
4. Select HDTV Settings.
5. Select the appropriate screen resolution for your TV or monitor.

Improve the color quality on your Xbox 360 console.

Many HDTVs display better color if more color information is provided.
The Xbox 360 console can send additional color data to your HDTV to
optimize your picture.

Note: Not all HDTVs accept additional color information.

1. On your console, go to My Xbox, and then select System Settings.
2. Select Console Settings.
3. Select Display.
4. Select Reference Levels.
5. Select the option that works best for your TV or monitor.

Improve color saturation and tint on your Xbox 360 console.

1. On your console, go to My Xbox, and then select System Settings.
2. Select Console Settings.
3. Select Display.
4. Select HDMI Color Space.
5. Select the option that works best for your TV or monitor.

Turn off motion-smoothing on your TV.

Motion-smoothing is a form of video processing in which intermediate
frames of black are generated between existing frames. When playing
Halo, disabling this feature often results in a better experience.

Buy a new TV.

If all else fails, buy a bigger and better TV. Because it really is that easy.


Q: Should I install the games to my hard drive?

A: Installing both Halo: Anniversary and Halo: Reach to your hard drive
often results in improved loading times and an overall better
experience.

How to install the game to your hard drive from the game disc

1. Insert the game disc into the disc drive.
2. From the Xbox Dashboard, go to My Xbox.
3. Select the Halo game you want to install.
4. Press Y on your controller.
5. Select Install to Hard Drive. Installing an Xbox 360 game might take several minutes.
Please
note that when you play the game, the game disc must be in the disc
drive, even though you have installed the game on your hard drive. The
console will automatically play the game from your hard drive, but the
disc has to be present.

Other options

Halo:
Reach and Halo 3 are available as Games on Demand. That means you
simply download the game, and you don’t have to worry about a disc. It’s
a convenient option if you are considering purchasing either of those
Halo titles.

Purchase the Games on Demand version of Halo: Reach
Purchase the Games on Demand version of Halo 3


Q: What is NAT?

A:
NAT, or Network Address Translation, helps determine how your router
interacts with the rest of the internet. If your NAT settings are
restrictive, you may have problems connecting to other players. To test
your settings, go to the Xbox 360 Dashboard and test your connection. At
the bottom of the test results, you will see your ‘NAT Type.’ You want
it to say ‘Open’ – if it says ‘Moderate’ or ‘Strict,’ you may experience
some problems.

If your NAT settings are 'Moderate' or 'Strict,'
you should consult your router's documentation, either online or in the
instruction manual. Feel free to drop by our forums as well, for assistance and guidance from other community members.


After
reading over all the words I’ve written thus far (which weigh in at
2,622, just in case you were wondering), I’ve determined there is
absolutely no way in hell anybody is still reading this. Don’t think
that’s going to stop me now, though, because guess what? It’s time for
some community-submitted questions!



The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fimage5


When are the TU changes going to make it into other playlists? And when can we ask questions about Halo 4 again? - Sgt HD

As I’m sure you noticed in the Matchmaking update section of this
Bulletin, we’re updating three playlists (Team Objective, Squad Slayer
and Multi Team) to the TU settings. We’ve been monitoring feedback since
we rolled out the Title Update, and we’ll continue to do so after
December’s update goes live. Remember to visit the Matchmaking section of our forum to share your thoughts and suggestions.

And,
while you’re always welcome to ask questions about Halo 4, we’re not
answering them quite yet. Its time will come, though. Of that, I’m
certain.



The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fimage6


Why is there not a zero bloom playlist? – xBrutaIity

Ask that again next week. Except change the wording to, “Hey look, there’s a Zero Bloom playlist!”



The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fimage7


What kind of phone plan
will the ATLAS app require? (Data, mobile internet, app price, and phone
spec requirements) - The Jam Cliché


We’ll be
revealing everything you could ever want to know and more about the
soon-to-be-released ATLAS mobile application in next week’s Halo
Bulletin. So sit tight, and thank you for your patience.


And with that, I’m outie. Until next week, anyway….


The Halo Bulletin: 11.30.11 Image.axd?picture=2011%2f12%2fFriday-Caption-Fun-2
MrRaverX
MrRaverX
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